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Drill-through Server detail

FPS TEST

Offline 152.232.55.114:28015 checked 44d ago

Drill-through
FilterServeris FPS TEST
Attributes
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,043 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 317 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 20 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 141 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 53 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 47 / 100

Quick answers

from the figures on this page

Wipe cycle

When does FPS TEST wipe?

Too few wipes on record for FPS TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 44 days 14 hours.

Server details

In which region does FPS TEST sit?

No region is published by FPS TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 152.232.55.114:28015.

What Rust build does FPS TEST run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on FPS TEST. The protocol has to match before you can join; Steam updates it automatically.

Is FPS TEST up, and how steady is its uptime?

Offline at this refresh: FPS TEST, last seen 44 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on FPS TEST carry?

The game's server browser reads the tags FPS TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does FPS TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists FPS TEST fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does FPS TEST compare?

On player hours over seven days, FPS TEST ranks #13,043, within the top – of ranked servers.

How many players does FPS TEST carry?

The last sighting of FPS TEST was 44 days 7 hours ago; it is offline at this refresh.

Map and rules

How is FPS TEST configured, and what rules apply?

The name of FPS TEST does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for FPS TEST?

A procedural map, generated by the game, runs on FPS TEST.

How to join

How do you connect to FPS TEST?

In the Rust console (F1), enter client.connect 152.232.55.114:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.