staging
Online 151.80.25.50:28013 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:41 UTC33d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 528 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 352 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 35 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 39 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 156 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does staging wipe?
Too few wipes on record for staging to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 33 days 21 hours.
Wipe day on staging: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts staging?
A region is not published by staging. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 151.80.25.50:28013.
What Rust build does staging run?
On Linux, staging runs Rust network protocol 2635 and build 169483. The protocol has to match before you can join; Steam updates it automatically.
How reliable is staging, and is it online now?
staging reports online at the current check. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (7) was 95%, or 160 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Does staging perform well?
Server fps averaged 1 over the last 48 hours, with a floor of 1. Buildings, deployables and all other world objects brought the entity total to 119,000. Peak memory was 1,659 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on staging be read?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs169483 (Build): Game build: 169483; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags staging publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does staging appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count staging among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does staging sit among Rust servers?
Player hours for the last seven days place staging at #15,399, in the top 69% of the ranked field.
At what level does staging run its population?
staging holds 0 players of its 150 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What are the settings on staging, and its rules?
No gather rate is given in the name of staging. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on staging: which one is it?
A procedural map of size 4,500 with seed 59991, generated by the game, runs on staging. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto staging?
In the Rust console (F1), enter client.connect 151.80.25.50:28013. Launch Rust on this page also works, opening Rust through Steam and connecting you.