Rust PvE - Test
Offline 151.59.27.1:28015 checked 2d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 75 on average | 26 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 53 on average | 54 / 150 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 9 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 13 / 100 |
| SGRust@Mint | groups of 6 · 2 on average | 2 / 10 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust PvE - Test wipe?
With too few of its wipes on record, Rust PvE - Test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 2 days 20 hours ago.
Server details
Which location hosts Rust PvE - Test?
No region appears in what Rust PvE - Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 151.59.27.1:28015.
Which Rust version is Rust PvE - Test on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Rust PvE - Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Rust PvE - Test show, and is it up?
The current status is offline for Rust PvE - Test, with the last sighting 2 days 6 hours ago. 2% uptime over the last 2 full days, equal to 1 of 48 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.
Lists and tags
Which meanings do the tags on Rust PvE - Test carry?
The game's server browser reads the tags Rust PvE - Test publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Rust PvE - Test?
The following Rust Server Analytics lists count Rust PvE - Test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Where does Rust PvE - Test sit among Rust servers?
The seven-day player-hours rank for Rust PvE - Test is #7,244, inside the top 33% of all ranked servers.
At what level does Rust PvE - Test run its population?
Rust PvE - Test is offline at this refresh; the last contact was 2 days 6 hours ago. The seven-day mean is 1 players, against a peak of 1.
Settings
How is Rust PvE - Test configured, and what rules apply?
Gather rate is not mentioned in the name of Rust PvE - Test. The cap on group membership is 5 players. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Rust PvE - Test?
A procedural map of size 3,500 with seed 1337, generated by the game, runs on Rust PvE - Test. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Rust PvE - Test?
In the Rust console (F1), enter client.connect 151.59.27.1:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.