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Drill-through Server detail

Tests

Offline 151.251.214.155:28015 checked 22d ago

Drill-through
FilterServeris Tests
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,983 top 71%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 277 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 209 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 25 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 94 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Tests wipe?

Too few wipes on record for Tests to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 6 hours ago.

Server details

What is the hosting location of Tests?

A region is not published by Tests. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 151.251.214.155:28015.

What Rust build does Tests run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on Tests. Your game must match the protocol to join, and Steam applies that update.

How reliable is Tests, and is it online now?

Last seen 22 days 11 hours ago, Tests now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 6 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Tests carry?

Tags from Tests, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Tests appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Tests: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Tests sit among Rust servers?

On player hours over seven days, Tests ranks #15,983, within the top 71% of ranked servers.

How many players does Tests carry?

No response from Tests at the latest check, with a last sighting 22 days 11 hours ago.

Map and rules

What settings and rules does Tests use?

The name of Tests does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Tests?

The game generates a procedural map of size 4,500 with seed 1234567 for Tests. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Tests?

In the Rust console (F1), enter client.connect 151.251.214.155:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.