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Drill-through Server detail

Test Server

Offline 151.240.103.50:28015 checked 11d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,322 top 70%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 113 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 141 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 490 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 30 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 561 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 456 / 525

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Test Server: what is it?

The rhythm of Test Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 12 days 12 hours.

Server

Which location hosts Test Server?

No region is published by Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 151.240.103.50:28015 is its address.

What Rust build does Test Server run?

Rust network protocol 2634 and build 167781 on Windows is the setup for Test Server. Joining requires the same protocol on your game; Steam handles the update.

Is Test Server up, and how steady is its uptime?

Offline at this refresh: Test Server, last seen 11 days 13 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 18 October 2026.

Tags

What do Test Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Test Server sit among Rust servers?

The seven-day player-hours rank for Test Server is #15,322, inside the top 70% of all ranked servers.

At what level does Test Server run its population?

No response from Test Server at the latest check, with a last sighting 11 days 13 hours ago.

Settings

What settings and rules does Test Server use?

The name of Test Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Test Server?

The game generates a procedural map for Test Server.

How to join

How do you connect to Test Server?

In the Rust console (F1), enter client.connect 151.240.103.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.