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Drill-through Server detail

Test Server

Offline 151.240.103.167:28015 checked 28d ago

Drill-through
FilterServeris Test Server
Attributes
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #16,781 top 70%
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 249 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 166 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 30 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 39 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 50 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Test Server wipe?

With too few of its wipes on record, Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 29 days 2 hours ago.

Server details

Which location hosts Test Server?

A region is not published by Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 151.240.103.167:28015.

Which Rust version is Test Server on?

The platform is Windows, with Rust network protocol 2634 and build 166353 running on Test Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Test Server show, and is it up?

Last seen 28 days 8 hours ago, Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.

Tags

How should the tags on Test Server be read?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Player slots: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166353 (Build): Build number 166353; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Test Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Test Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Test Server compare?

Player hours for the last seven days place Test Server at #16,781, in the top 70% of the ranked field.

What is the population of Test Server?

Test Server is offline at this refresh; the last contact was 28 days 8 hours ago.

Map and rules

How is Test Server configured, and what rules apply?

No gather rate is given in the name of Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Test Server?

The game generates a procedural map for Test Server.

How to join

How do you connect to Test Server?

In the Rust console (F1), enter client.connect 151.240.103.167:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166353,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Player slots: 200.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166353
Build Build number 166353.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.