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Drill-through Server detail

Server Test

Offline 151.19.195.209:28015 checked 11d ago

Drill-through
FilterServeris Server Test
Attributes
vanilla
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,197 top 70%
Last wipe 100d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 288 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 14 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 176 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 88 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 22 / 100

Quick answers

from the figures on this page

Wipe data

When does Server Test wipe?

The rhythm of Server Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 100 days 17 hours ago.

Server details

What is the hosting location of Server Test?

No region appears in what Server Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 151.19.195.209:28015 is its address.

What Rust build does Server Test run?

Rust network protocol 2631 and build 156812 on Windows is the setup for Server Test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Server Test show, and is it up?

Last seen 11 days ago, Server Test now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Server Test carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2631 (Protocol): Protocol 2631 is required: your game must match to connect; cs156812 (Build): Game build: 156812; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules are the tags Server Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Server Test?

Among the Rust Server Analytics lists Server Test fits are: Community Rust servers, live and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

What position does Server Test hold in the server rankings?

On player hours over seven days, Server Test ranks #15,197, within the top 70% of ranked servers.

What is the population of Server Test?

Server Test is offline at this refresh; the last contact was 11 days ago.

Map and rules

What are the settings on Server Test, and its rules?

The name of Server Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

What is the map for Server Test?

The game generates a procedural map for Server Test.

Connection

How do you connect to Server Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 151.19.195.209:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^v,gmrust,cs156812,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2631
Protocol Protocol 2631 is required: your game must match to connect.
cs156812
Build Game build: 156812.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.