Rust Server Analytics 76,491 players11,808 servers
All servers
Drill-through Server detail

Server Test

Offline 151.19.142.9:28015 checked 35d ago

Drill-through
FilterServeris Server Test
Attributes
vanilla
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,198 top 57%
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 572 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 363 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 43 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 45 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 119 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 140 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Server Test: what is it?

The rhythm of Server Test cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 35 days 23 hours ago.

Server

What is the hosting location of Server Test?

No region appears in what Server Test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 151.19.142.9:28015.

Which Rust version is Server Test on?

On Windows, Server Test runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Server Test show, and is it up?

The current status is offline for Server Test, with the last sighting 35 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 22 September 2026.

Lists and tags

What do Server Test's tags stand for?

The game's server browser reads the tags Server Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Server Test?

These Rust Server Analytics lists include Server Test: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

What position does Server Test hold in the server rankings?

The seven-day player-hours rank for Server Test is #13,198, inside the top 57% of all ranked servers.

What is the population of Server Test?

No response from Server Test at the latest check, with a last sighting 35 days 22 hours ago.

Settings

What settings and rules does Server Test use?

The name of Server Test does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Server Test?

The game generates a procedural map for Server Test.

Connection

How do you connect to Server Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 151.19.142.9:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.