Vanilla Server
Online 151.177.8.19:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:22 UTC3d ago | 1 | – | running | 0 |
| Mon 12 Oct, 18:57 UTC14d ago | 2 | halved by day 2 | 11.7 days | 0 |
| Sun 11 Oct, 18:36 UTC16d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 825 / 850 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 349 on average | 50 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 343 on average | 123 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 313 on average | 485 / 575 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 282 on average | 310 / 350 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 257 on average | 218 / 325 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Vanilla Server: what is it?
With irregular wipe times, Vanilla Server offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 6 hours ago.
On Vanilla Server, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 1 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 2 when it didn't hold.
Server details
In which region does Vanilla Server sit?
No region is published by Vanilla Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 151.177.8.19:28015.
What Rust build does Vanilla Server run?
On Windows, Vanilla Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Vanilla Server, and is it online now?
Vanilla Server reports online at the current check. The uptime it reports puts the last restart at about 24 minutes ago. 4% uptime over the last 7 full days, equal to 7 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.
Does Vanilla Server perform well?
The 48-hour average was 214 server fps; the low was 213. Buildings, deployables and all other world objects brought the entity total to 88,539. Peak memory was 1,568 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Vanilla Server be read?
gmvanilla (Game mode): Vanilla ruleset survival; mp3 (Max players): Capacity of 3 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags Vanilla Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Vanilla Server?
The following Rust Server Analytics lists count Vanilla Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Vanilla Server sit among Rust servers?
On player hours over seven days, Vanilla Server ranks #10,416, within the top 47% of ranked servers.
At what level does Vanilla Server run its population?
Of 3 slots, 0 are filled on Vanilla Server at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.
Map and rules
How is Vanilla Server configured, and what rules apply?
The name of Vanilla Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on Vanilla Server: which one is it?
A procedural map of size 3,800 with seed 1327067640, generated by the game, runs on Vanilla Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to Vanilla Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 151.177.8.19:28015.