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Drill-through Server detail

DMA Testing Local

Offline 150.228.163.119:28015 checked 3d ago

Drill-through
FilterServeris DMA Testing Local
Attributes
Last refreshed
Players now 0/ 10
7-day average 1 peak 1
Rank #9,279 top 42%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

On what cycle does DMA Testing Local wipe?

The rhythm of DMA Testing Local cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 6 days 5 hours ago the current world was made.

Server details

What is the hosting location of DMA Testing Local?

A region is not published by DMA Testing Local. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 150.228.163.119:28015.

What Rust build does DMA Testing Local run?

On Windows, DMA Testing Local runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is DMA Testing Local up, and how steady is its uptime?

Last seen 3 days 4 hours ago, DMA Testing Local now reports offline. Of 48 hours in the last 2 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 26 October 2026.

Tags

What do DMA Testing Local's tags stand for?

Tags from DMA Testing Local, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature DMA Testing Local?

The following Rust Server Analytics lists count DMA Testing Local among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does DMA Testing Local compare?

On player hours over seven days, DMA Testing Local ranks #9,279, within the top 42% of ranked servers.

How many players does DMA Testing Local carry?

The last sighting of DMA Testing Local was 3 days 4 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1.

Map and rules

What settings and rules does DMA Testing Local use?

No gather rate is given in the name of DMA Testing Local. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC off.

The map on DMA Testing Local: which one is it?

A procedural map, generated by the game, runs on DMA Testing Local.

How to join

How can a player join DMA Testing Local?

In the Rust console (F1), enter client.connect 150.228.163.119:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.