DMA Testing Local
Offline 150.228.151.62:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 657 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 175 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 107 / 125 |
Quick answers
from the figures on this pageWipe data
When does DMA Testing Local wipe?
Too few wipes on record for DMA Testing Local to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 1 hours.
Server details
What is the hosting location of DMA Testing Local?
A region is not published by DMA Testing Local. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 150.228.151.62:28015.
What Rust build does DMA Testing Local run?
Rust network protocol 2635 and build 168909 on Windows is the setup for DMA Testing Local. Your game must match the protocol to join, and Steam applies that update.
How reliable is DMA Testing Local, and is it online now?
Last seen 3 days 8 hours ago, DMA Testing Local now reports offline. Uptime over the last full days (2) was 0%, or 0 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.
Lists and tags
How should the tags on DMA Testing Local be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags DMA Testing Local publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does DMA Testing Local appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count DMA Testing Local among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does DMA Testing Local sit among Rust servers?
The seven-day player-hours rank for DMA Testing Local is #10,644, inside the top 48% of all ranked servers.
How many players does DMA Testing Local carry?
The last sighting of DMA Testing Local was 3 days 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
How is DMA Testing Local configured, and what rules apply?
The name of DMA Testing Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.
The map on DMA Testing Local: which one is it?
A procedural map, generated by the game, runs on DMA Testing Local.
How to join
How do you connect to DMA Testing Local?
In the Rust console (F1), enter client.connect 150.228.151.62:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.