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Drill-through Server detail

DMA Testing Local

Offline 150.228.151.62:28015 checked 3d ago

Drill-through
FilterServeris DMA Testing Local
Attributes
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #10,644 top 48%
Last wipe 5d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 657 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411 / 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 45 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 47 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 175 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 107 / 125

Quick answers

from the figures on this page

Wipe data

When does DMA Testing Local wipe?

Too few wipes on record for DMA Testing Local to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 5 days 1 hours.

Server details

What is the hosting location of DMA Testing Local?

A region is not published by DMA Testing Local. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 150.228.151.62:28015.

What Rust build does DMA Testing Local run?

Rust network protocol 2635 and build 168909 on Windows is the setup for DMA Testing Local. Your game must match the protocol to join, and Steam applies that update.

How reliable is DMA Testing Local, and is it online now?

Last seen 3 days 8 hours ago, DMA Testing Local now reports offline. Uptime over the last full days (2) was 0%, or 0 of 48 hours. It entered Rust Server Analytics records on 25 October 2026.

Lists and tags

How should the tags on DMA Testing Local be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags DMA Testing Local publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DMA Testing Local appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count DMA Testing Local among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does DMA Testing Local sit among Rust servers?

The seven-day player-hours rank for DMA Testing Local is #10,644, inside the top 48% of all ranked servers.

How many players does DMA Testing Local carry?

The last sighting of DMA Testing Local was 3 days 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.

Map and rules

How is DMA Testing Local configured, and what rules apply?

The name of DMA Testing Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC off.

The map on DMA Testing Local: which one is it?

A procedural map, generated by the game, runs on DMA Testing Local.

How to join

How do you connect to DMA Testing Local?

In the Rust console (F1), enter client.connect 150.228.151.62:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.