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Drill-through Server detail

My Untitled Rust Server

Offline 150.220.36.225:28115 checked 27d ago

Drill-through
FilterServeris My Untitled Rust Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,970 top 69%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:47 UTC27d ago 0 – running 0
Thu 1 Oct, 18:23 UTC FW27d ago 0 – 0.3 days 1
Wed 30 Sep, 22:48 UTC28d ago 1 – 0.8 days 0
Wed 30 Sep, 13:30 UTC29d ago 1 – 0.4 days 0
Wed 30 Sep, 02:59 UTC29d ago 1 – 0.4 days 0
Tue 29 Sep, 13:09 UTC30d ago 1 – 0.6 days 0
Sun 27 Sep, 21:53 UTC31d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 470 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 984 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 62 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 983 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23 / 250

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Untitled Rust Server: what is it?

The next wipe on My Untitled Rust Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 14 hours ago the current world was made.

Wipe day on My Untitled Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

Which location hosts My Untitled Rust Server?

No region appears in what My Untitled Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 150.220.36.225:28115.

Which Rust version is My Untitled Rust Server on?

On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Untitled Rust Server, and is it online now?

Last seen 27 days 14 hours ago, My Untitled Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Untitled Rust Server carry?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Untitled Rust Server?

These Rust Server Analytics lists include My Untitled Rust Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Untitled Rust Server compare?

Player hours for the last seven days place My Untitled Rust Server at #15,970, in the top 69% of the ranked field.

What is the population of My Untitled Rust Server?

My Untitled Rust Server is offline at this refresh; the last contact was 27 days 14 hours ago.

Settings

What are the settings on My Untitled Rust Server, and its rules?

Gather rate is not mentioned in the name of My Untitled Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for My Untitled Rust Server?

A procedural map, generated by the game, runs on My Untitled Rust Server.

Connection

What is the way onto My Untitled Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 150.220.36.225:28115.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.