Rust Server Analytics 102,314 players11,909 servers
All servers
Drill-through Server detail

My Rust Server | ScalaCube

Offline 15.235.53.132:4327 checked 9d ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,385 top 70%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 13:19 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 343 / 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458 / 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 979 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 52 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 983 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 37 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust Server | ScalaCube wipe?

The rhythm of My Rust Server | ScalaCube cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 9 days 4 hours ago.

Wipe day on My Rust Server | ScalaCube: what should you expect?

Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does My Rust Server | ScalaCube sit?

A region is not published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.235.53.132:4327.

What Rust build does My Rust Server | ScalaCube run?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2635 and build 168577. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust Server | ScalaCube, and is it online now?

Last seen 9 days 2 hours ago, My Rust Server | ScalaCube now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 20 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Rust Server | ScalaCube be read?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168577 (Build): The game build is 168577; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Server | ScalaCube?

The following Rust Server Analytics lists count My Rust Server | ScalaCube among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does My Rust Server | ScalaCube sit among Rust servers?

Player hours for the last seven days place My Rust Server | ScalaCube at #15,385, in the top 70% of the ranked field.

How many players does My Rust Server | ScalaCube carry?

The last sighting of My Rust Server | ScalaCube was 9 days 2 hours ago; it is offline at this refresh.

Map and rules

How is My Rust Server | ScalaCube configured, and what rules apply?

The name of My Rust Server | ScalaCube does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Rust Server | ScalaCube: which one is it?

The game generates a procedural map of size 4,000 with seed 12345 for My Rust Server | ScalaCube. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join My Rust Server | ScalaCube?

In the Rust console (F1), enter client.connect 15.235.53.132:4327. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168577,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168577
Build The game build is 168577.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.