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Drill-through Server detail

My Rust Server | ScalaCube

Offline 15.235.53.132:3648 checked 1d ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
Last refreshed
Players now 1/ 20
7-day average 0 peak 1
Rank #11,937 top 53%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0020:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 322 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 436 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 964 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 49 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 480 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 989 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does My Rust Server | ScalaCube wipe?

With too few of its wipes on record, My Rust Server | ScalaCube's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 18 hours ago the current world was made.

Server

What is the hosting location of My Rust Server | ScalaCube?

A region is not published by My Rust Server | ScalaCube. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 15.235.53.132:3648.

Which Rust version is My Rust Server | ScalaCube on?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does My Rust Server | ScalaCube show, and is it up?

Last seen 44 hours ago, My Rust Server | ScalaCube now reports offline. About 55 minutes ago is when it last restarted, judged by its reported uptime. Uptime over the last full day (1) was 0%, or 0 of 24 hours. It entered Rust Server Analytics records on 27 October 2026.

What performance does My Rust Server | ScalaCube show?

Server fps averaged 240 over the last 48 hours, with a floor of 229. At its highest the entity count was 90,925, including buildings, deployables and all else. Peak memory was 2,606 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on My Rust Server | ScalaCube carry?

The game's server browser reads the tags My Rust Server | ScalaCube publishes: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does My Rust Server | ScalaCube appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust Server | ScalaCube among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does My Rust Server | ScalaCube compare?

The seven-day player-hours rank for My Rust Server | ScalaCube is #11,937, inside the top 53% of all ranked servers.

At what level does My Rust Server | ScalaCube run its population?

No response from My Rust Server | ScalaCube at the latest check, with a last sighting 44 hours ago. Averaging 0 players across seven days, the server reached a peak of 1. Across the last 48 hours, 21:00 UTC shows the highest average: 1 players.

Map and rules

How is My Rust Server | ScalaCube configured, and what rules apply?

Gather rate is not mentioned in the name of My Rust Server | ScalaCube. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Rust Server | ScalaCube: which one is it?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto My Rust Server | ScalaCube?

In the Rust console (F1), enter client.connect 15.235.53.132:3648. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.