A Shockbyte x Discord Production Rust Server
Offline 15.235.23.56:25603 checked 4h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 01:32 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 380 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for A Shockbyte x Discord Production Rust Server: what is it?
Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 24 days 10 hours ago.
On A Shockbyte x Discord Production Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.235.23.56:25603.
What Rust build does A Shockbyte x Discord Production Rust Server run?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is A Shockbyte x Discord Production Rust Server up, and how steady is its uptime?
The current status is offline for A Shockbyte x Discord Production Rust Server, with the last sighting 4 hours ago. The uptime it reports puts the last restart at about 5 hours ago. Uptime over the last full days (7) was 4%, or 6 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
What performance does A Shockbyte x Discord Production Rust Server show?
Over 48 hours the average held at 236 server fps, and the minimum was 202. Entity count reached 8,042, covering buildings, deployables and the rest of the world. Peak memory was 1,894 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on A Shockbyte x Discord Production Rust Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp125 (Max players): Capacity of 125 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Shockbyte x Discord Production Rust Server?
Among the Rust Server Analytics lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does A Shockbyte x Discord Production Rust Server compare?
Player hours for the last seven days place A Shockbyte x Discord Production Rust Server at #15,318, in the top 69% of the ranked field.
What is the population of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is offline at this refresh; the last contact was 4 hours ago. The seven-day mean for this server is 0 players.
Map and rules
What settings and rules does A Shockbyte x Discord Production Rust Server use?
Gather rate is not mentioned in the name of A Shockbyte x Discord Production Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for A Shockbyte x Discord Production Rust Server?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte x Discord Production Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto A Shockbyte x Discord Production Rust Server?
In the Rust console (F1), enter client.connect 15.235.23.56:25603. Launch Rust on this page also works, opening Rust through Steam and connecting you.