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Drill-through Server detail

Mirsh's Private Server

Online 15.235.23.40:27961 checked 8m ago

Drill-through
FilterServeris Mirsh's Private Server
Attributes
Last refreshed
Players now 0/ 2
7-day average 0 peak 1
Rank #6,132 top 27%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:24 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 254 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331 / 350
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 480 / 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 815 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 892 / 950

Quick answers

from the figures on this page

Wipe cycle

When does Mirsh's Private Server wipe?

The rhythm of Mirsh's Private Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 16 hours ago.

Wipe day on Mirsh's Private Server: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of Mirsh's Private Server?

A region is not published by Mirsh's Private Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 15.235.23.40:27961 is its address.

What Rust build does Mirsh's Private Server run?

On Linux, Mirsh's Private Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is Mirsh's Private Server up, and how steady is its uptime?

Mirsh's Private Server reports online at the current check. Its reported uptime indicates a restart roughly 36 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.

Does Mirsh's Private Server perform well?

Over 48 hours the average held at 240 server fps, and the minimum was 238. Buildings, deployables and all other world objects brought the entity total to 9,081. At its highest, memory use was 2,370 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Mirsh's Private Server's tags stand for?

Tags from Mirsh's Private Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Mirsh's Private Server?

These Rust Server Analytics lists include Mirsh's Private Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Mirsh's Private Server sit among Rust servers?

The seven-day player-hours rank for Mirsh's Private Server is #6,132, inside the top 27% of all ranked servers.

How many players does Mirsh's Private Server carry?

Of 2 slots, 0 are filled on Mirsh's Private Server at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 00:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does Mirsh's Private Server use?

Gather rate is not mentioned in the name of Mirsh's Private Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Mirsh's Private Server?

Mirsh's Private Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Mirsh's Private Server?

In the Rust console (F1), enter client.connect 15.235.23.40:27961. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.