Mirsh's Private Server
Online 15.235.23.40:27961 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331 / 350 |
| eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480 / 8 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 815 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 892 / 950 |
Quick answers
from the figures on this pageWipe cycle
When does Mirsh's Private Server wipe?
The rhythm of Mirsh's Private Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 16 hours ago.
Wipe day on Mirsh's Private Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of Mirsh's Private Server?
A region is not published by Mirsh's Private Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 15.235.23.40:27961 is its address.
What Rust build does Mirsh's Private Server run?
On Linux, Mirsh's Private Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is Mirsh's Private Server up, and how steady is its uptime?
Mirsh's Private Server reports online at the current check. Its reported uptime indicates a restart roughly 36 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 10 October 2026.
Does Mirsh's Private Server perform well?
Over 48 hours the average held at 240 server fps, and the minimum was 238. Buildings, deployables and all other world objects brought the entity total to 9,081. At its highest, memory use was 2,370 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Mirsh's Private Server's tags stand for?
Tags from Mirsh's Private Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Mirsh's Private Server?
These Rust Server Analytics lists include Mirsh's Private Server: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Mirsh's Private Server sit among Rust servers?
The seven-day player-hours rank for Mirsh's Private Server is #6,132, inside the top 27% of all ranked servers.
How many players does Mirsh's Private Server carry?
Of 2 slots, 0 are filled on Mirsh's Private Server at this refresh. Averaging 0 players across seven days, the server reached a peak of 1. The 48-hour peak window is 00:00 UTC, at an average of 1 players.
Map and rules
What settings and rules does Mirsh's Private Server use?
Gather rate is not mentioned in the name of Mirsh's Private Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for Mirsh's Private Server?
Mirsh's Private Server uses a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Mirsh's Private Server?
In the Rust console (F1), enter client.connect 15.235.23.40:27961. Launch Rust on this page also works, opening Rust through Steam and connecting you.