Rust Server Analytics 65,070 players11,731 servers
All servers
Drill-through Server detail

A Shockbyte Rust Server

Offline 15.235.23.18:29033 checked 8h ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 2/ 2
7-day average 0 peak 2
Rank #9,197 top 41%
Last wipe 10h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5200:0008:0015:0000:0007:0015:00Wiped Thu 29 Oct, 13:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040000:0008:0015:0000:0007:0015:00Wiped Thu 29 Oct, 13:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:40 UTC10h ago – – running 0
Sun 25 Oct, 14:40 UTC4d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 110 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 130 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 482 / 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 32 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 554 / 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 455 / 525

Quick answers

from the figures on this page

Wipe data

On what cycle does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 hours ago the current world was made.

Wipe day on A Shockbyte Rust Server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

What is the hosting location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.235.23.18:29033.

What Rust build does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.

What uptime does A Shockbyte Rust Server show, and is it up?

The current status is offline for A Shockbyte Rust Server, with the last sighting 8 hours ago. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 81 were up: 48%. 13 September 2026 is when Rust Server Analytics first recorded it.

Does A Shockbyte Rust Server perform well?

The 48-hour average was 235 server fps; the low was 219. Entity count reached 44,174, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,172 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does A Shockbyte Rust Server hold in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #9,197, within the top 41% of ranked servers.

What is the population of A Shockbyte Rust Server?

No response from A Shockbyte Rust Server at the latest check, with a last sighting 8 hours ago. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 14:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does A Shockbyte Rust Server use?

No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 2,900 with seed 2212709, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 15.235.23.18:29033. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.