A Shockbyte Rust Server
Online 15.235.23.16:25133 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 448 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 965 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 24 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 20 hours ago the current world was made.
Server
Which location hosts A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.235.23.16:25133.
What Rust build does A Shockbyte Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
As of the latest refresh, A Shockbyte Rust Server is online. About 4 days 19 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 12 October 2026 is when Rust Server Analytics first recorded it.
Is performance on A Shockbyte Rust Server stable?
Server fps averaged 239 over the last 48 hours, with a floor of 223. Entity count reached 8,368, covering buildings, deployables and the rest of the world. Memory use reached 2,752 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte Rust Server at #15,341, in the top 69% of the ranked field.
How many players does A Shockbyte Rust Server carry?
A Shockbyte Rust Server holds 0 players of its 1 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 15.235.23.16:25133. Launch Rust on this page also works, opening Rust through Steam and connecting you.