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Drill-through Server detail

A Shockbyte Rust Server

Online 15.235.23.16:25133 checked 10m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 16d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 440 / 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 448 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 965 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 63 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 992 / 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 24 / 250

Quick answers

from the figures on this page

Wipe cycle

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 20 hours ago the current world was made.

Server

Which location hosts A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.235.23.16:25133.

What Rust build does A Shockbyte Rust Server run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.

Is A Shockbyte Rust Server up, and how steady is its uptime?

As of the latest refresh, A Shockbyte Rust Server is online. About 4 days 19 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 12 October 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

Server fps averaged 239 over the last 48 hours, with a floor of 223. Entity count reached 8,368, covering buildings, deployables and the rest of the world. Memory use reached 2,752 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on A Shockbyte Rust Server be read?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does A Shockbyte Rust Server sit among Rust servers?

Player hours for the last seven days place A Shockbyte Rust Server at #15,341, in the top 69% of the ranked field.

How many players does A Shockbyte Rust Server carry?

A Shockbyte Rust Server holds 0 players of its 1 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

No gather rate is given in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on A Shockbyte Rust Server: which one is it?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto A Shockbyte Rust Server?

In the Rust console (F1), enter client.connect 15.235.23.16:25133. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players 1 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.