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Drill-through Server detail

PVP原倍伺服器

Online 15.235.132.88:27167 checked 12m ago

Drill-through
FilterServeris PVP原倍伺服器
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,262 top 69%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:01 UTC24d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 29 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 22 on average 0 / 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 14 on average 0 / 100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 EA · no group limit · 13 on average 20 / 100
[霸道]10000000倍-10.30日-萌新首选-稳定长久 EA · no group limit · 12 on average 19 / 100
#10-[搞就完了]10倍/10.30新档/无权/萌新首选 EA · no group limit · 12 on average 20 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for PVP原倍伺服器: what is it?

Too few wipes on record for PVP原倍伺服器 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 24 days 11 hours ago.

Wipe day on PVP原倍伺服器: what should you expect?

Recent wipes averaged a busiest count of 2 players. 21 hours after the latest wipe the crowd peaked.

Server details

Which location hosts PVP原倍伺服器?

Without a region tag, PVP原倍伺服器 still has a name that points to Asia. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 15.235.132.88:27167.

Which Rust version is PVP原倍伺服器 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on PVP原倍伺服器. Joining requires the same protocol on your game; Steam handles the update.

What uptime does PVP原倍伺服器 show, and is it up?

As of the latest refresh, PVP原倍伺服器 is online. Its reported uptime indicates a restart roughly 1 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85%. It entered Rust Server Analytics records on 5 October 2026.

Does PVP原倍伺服器 perform well?

Over 48 hours the average held at 164 server fps, and the minimum was 40. At its highest the entity count was 99,334, including buildings, deployables and all else. Peak memory was 3,963 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on PVP原倍伺服器 carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags PVP原倍伺服器 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does PVP原倍伺服器 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists PVP原倍伺服器 fits are: Modded Rust servers: live data. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does PVP原倍伺服器 compare?

The seven-day player-hours rank for PVP原倍伺服器 is #15,262, inside the top 69% of all ranked servers.

How many players does PVP原倍伺服器 carry?

Population at the current refresh: 0 players on PVP原倍伺服器, against 10 slots. The population has averaged 0 players over seven days.

Settings

What settings and rules does PVP原倍伺服器 use?

The name of PVP原倍伺服器 does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for PVP原倍伺服器?

The game generates a procedural map of size 4,000 with seed 50000 for PVP原倍伺服器. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to PVP原倍伺服器?

In the Rust console (F1), enter client.connect 15.235.132.88:27167. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.