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Drill-through Server detail

My Rust Server | ScalaCube

Offline 15.235.12.178:4747 checked 6d ago

Drill-through
FilterServeris My Rust Server | ScalaCube
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,351 top 69%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:02 UTC7d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average 164 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 148 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average 20 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average 64 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Rust Server | ScalaCube wipe?

Too few wipes on record for My Rust Server | ScalaCube to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 11 hours ago the current world was made.

Wipe day on My Rust Server | ScalaCube: what should you expect?

Recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does My Rust Server | ScalaCube sit?

No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.235.12.178:4747.

Which Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167781 on Linux is the setup for My Rust Server | ScalaCube. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust Server | ScalaCube show, and is it up?

The current status is offline for My Rust Server | ScalaCube, with the last sighting 6 days 13 hours ago. 10% uptime over the last 7 full days, equal to 17 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 October 2026.

Lists and tags

What do My Rust Server | ScalaCube's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Rust Server | ScalaCube appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Rust Server | ScalaCube among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does My Rust Server | ScalaCube compare?

On player hours over seven days, My Rust Server | ScalaCube ranks #15,351, within the top 69% of ranked servers.

At what level does My Rust Server | ScalaCube run its population?

The last sighting of My Rust Server | ScalaCube was 6 days 13 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Map and rules

How is My Rust Server | ScalaCube configured, and what rules apply?

No gather rate is given in the name of My Rust Server | ScalaCube. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for My Rust Server | ScalaCube?

The game generates a procedural map of size 4,000 with seed 12345 for My Rust Server | ScalaCube. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto My Rust Server | ScalaCube?

In the Rust console (F1), enter client.connect 15.235.12.178:4747. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.