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Drill-through Server detail

typical

Offline 15.204.83.240:21006 checked 15d ago

Drill-through
FilterServeris typical
Attributes
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,244 top 71%
Last wipe 22d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 159 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 604 / 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 687 / 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 561 / 625

Quick answers

from the figures on this page

Wipe data

On what cycle does typical wipe?

The rhythm of typical cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 22 days 14 hours ago.

Server

What is the hosting location of typical?

No region is published by typical. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 15.204.83.240:21006.

What Rust build does typical run?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on typical. Joining requires the same protocol on your game; Steam handles the update.

Is typical up, and how steady is its uptime?

Offline at this refresh: typical, last seen 15 days 23 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 8 October 2026.

Lists and tags

How should the tags on typical be read?

The game's server browser reads the tags typical publishes: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does typical appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include typical: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does typical sit among Rust servers?

Player hours for the last seven days place typical at #15,244, in the top 71% of the ranked field.

What is the population of typical?

No response from typical at the latest check, with a last sighting 15 days 23 hours ago.

Map and rules

What settings and rules does typical use?

No gather rate is given in the name of typical. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on typical: which one is it?

The game generates a procedural map for typical.

Connection

How can a player join typical?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.83.240:21006.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.