typical TEST
Offline 15.204.83.240:20003 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 370 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 170 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 67 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 71 / 100 |
Quick answers
from the figures on this pageWipe data
When does typical TEST wipe?
The rhythm of typical TEST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 2 hours.
Server
In which region does typical TEST sit?
No region is published by typical TEST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 15.204.83.240:20003.
Which Rust version is typical TEST on?
On Linux, typical TEST runs Rust network protocol 2634 and build 167398. The protocol has to match before you can join; Steam updates it automatically.
What uptime does typical TEST show, and is it up?
The current status is offline for typical TEST, with the last sighting 16 days 4 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do typical TEST's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags typical TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature typical TEST?
These Rust Server Analytics lists include typical TEST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does typical TEST sit among Rust servers?
On player hours over seven days, typical TEST ranks #15,702, within the top 71% of ranked servers.
How many players does typical TEST carry?
No response from typical TEST at the latest check, with a last sighting 16 days 4 hours ago.
Settings
What are the settings on typical TEST, and its rules?
Gather rate is not mentioned in the name of typical TEST. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on typical TEST: which one is it?
A procedural map of size 1,000 with seed 6738, generated by the game, runs on typical TEST. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto typical TEST?
In the Rust console (F1), enter client.connect 15.204.83.240:20003. Launch Rust on this page also works, opening Rust through Steam and connecting you.