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Drill-through Server detail

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

Online 15.204.68.251:20572 checked 13m ago

Drill-through
FilterServeris EDH | Rust Server [2x Gather, 5x Stack, QoL+]
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 12
7-day average 0 peak 1
Rank #10,713 top 48%
Last wipe 27d ago no schedule published
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 807 on average 296 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 600 on average 125 / 125
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average 99 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average 44 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average 408 / 570
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 30 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipe?

With the force wipe, once a month, EDH | Rust Server [2x Gather, 5x Stack, QoL+] wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 8 hours.

On EDH | Rust Server [2x Gather, 5x Stack, QoL+], what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

No region is published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 15.204.68.251:20572 is its address.

Which Rust version is EDH | Rust Server [2x Gather, 5x Stack, QoL+] on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Joining requires the same protocol on your game; Steam handles the update.

How reliable is EDH | Rust Server [2x Gather, 5x Stack, QoL+], and is it online now?

The current status of EDH | Rust Server [2x Gather, 5x Stack, QoL+] is online. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 30 September 2026.

What performance does EDH | Rust Server [2x Gather, 5x Stack, QoL+] show?

Over 48 hours the average held at 109 server fps, and the minimum was 86. Entity count reached 71,361, covering buildings, deployables and the rest of the world. Peak memory was 3,860 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do EDH | Rust Server [2x Gather, 5x Stack, QoL+]'s tags stand for?

Tags from EDH | Rust Server [2x Gather, 5x Stack, QoL+], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp12 (Max players): 12 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The following Rust Server Analytics lists count EDH | Rust Server [2x Gather, 5x Stack, QoL+] among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

Against other Rust servers, how does EDH | Rust Server [2x Gather, 5x Stack, QoL+] compare?

Player hours for the last seven days place EDH | Rust Server [2x Gather, 5x Stack, QoL+] at #10,713, in the top 48% of the ranked field.

What is the population of EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] holds 0 players of its 12 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is EDH | Rust Server [2x Gather, 5x Stack, QoL+] configured, and what rules apply?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] names a 2x gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on EDH | Rust Server [2x Gather, 5x Stack, QoL+]: which one is it?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] uses a procedural map of size 3,500 with seed 296733043, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

In the Rust console (F1), enter client.connect 15.204.68.251:20572. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp12
Max players 12 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.