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Drill-through Server detail

Arborlon

Offline 15.204.68.136:23222 checked 3d ago

Drill-through
FilterServeris Arborlon
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,338 top 69%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:56 UTC FW27d ago 1 – running 0
Mon 28 Sep, 18:23 UTC30d ago 1 held half 3.1 days 0
Fri 25 Sep, 23:15 UTC33d ago 1 held half 2.8 days 0
Tue 22 Sep, 16:26 UTC36d ago 1 held half 3.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 291 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 269 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 23 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 38 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 129 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does Arborlon wipe?

No next wipe can be predicted for Arborlon, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 11 hours ago the current world was made.

Wipe day on Arborlon: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

In which region does Arborlon sit?

A region is not published by Arborlon. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 15.204.68.136:23222 is its address.

What Rust build does Arborlon run?

On Linux, Arborlon runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Arborlon, and is it online now?

The current status is offline for Arborlon, with the last sighting 3 days 16 hours ago. Of 168 hours in the last 7 full days, 89 were up: 53%. The first sighting of it by Rust Server Analytics was on 21 September 2026.

Tags

What do Arborlon's tags stand for?

The game's server browser reads the tags Arborlon publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Arborlon appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Arborlon fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Arborlon compare?

Player hours for the last seven days place Arborlon at #15,338, in the top 69% of the ranked field.

How many players does Arborlon carry?

The last sighting of Arborlon was 3 days 16 hours ago; it is offline at this refresh. The seven-day mean for this server is 0 players.

Settings

What settings and rules does Arborlon use?

The name of Arborlon does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Arborlon?

A procedural map of size 2,000 with seed 70000, generated by the game, runs on Arborlon. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join Arborlon?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.68.136:23222.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.