TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|
Online 15.204.68.133:28015 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 03:45 UTC, in 5d 23h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 5d 23h | Wed 4 Nov, 03:45 UTC | its own |
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 12d 23h | Wed 11 Nov, 03:45 UTC | its own |
| 19d 23h | Wed 18 Nov, 03:45 UTC | its own |
| 26d 23h | Wed 25 Nov, 03:45 UTC | its own |
| 33d 23h | Wed 2 Dec, 03:45 UTC | its own |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 40d 23h | Wed 9 Dec, 03:45 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 03:45 UTC22d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1 / 200 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 13 / 100 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 26 on average | 3 / 175 |
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| wipe?
The tag sets the prediction: too few of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|'s wipes are on record to confirm its schedule. Wednesday 4 November at 03:45 UTC is when its next wipe is due. The world now in play was created 22 days ago. The tags list a wipe schedule of one week.
Wipe day on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|: what should you expect?
Across recent wipes the busiest point averaged 5 players. 7 hours after the latest wipe the crowd peaked.
Server
Which location hosts TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
No region appears in what TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 15.204.68.133:28015 is its address.
Which Rust version is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| on?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and is it online now?
As of the latest refresh, TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is online. Its reported uptime indicates a restart roughly 16 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Is performance on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| stable?
Server fps averaged 232 over the last 48 hours, with a floor of 188. At its highest the entity count was 50,998, including buildings, deployables and all else. Memory use reached 5,316 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
What do TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|'s tags stand for?
Tags from TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp175 (Max players): 175 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run on a weekly cycle; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
Where does TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| sit among Rust servers?
Player hours for the last seven days place TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| at #15,349, in the top 69% of the ranked field.
What is the population of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| holds 0 players of its 175 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What are the settings on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and its rules?
The name of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
A procedural map of size 3,000 with seed 1614537442, generated by the game, runs on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?
In the Rust console (F1), enter client.connect 15.204.68.133:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.