Jack&Swan [TEST SERVER]
Online NA 15.204.232.45:28115 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:45 UTC15h ago | – | – | – | 0 |
| Wed 28 Oct, 19:26 UTC19h ago | – | – | – | 0 |
| Tue 27 Oct, 19:43 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 19:23 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 18:49 UTC1d ago | – | – | – | 0 |
| Thu 22 Oct, 20:42 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 18:24 UTC6d ago | 1 | halved by day 3 | 5 days | 0 |
| Wed 21 Oct, 01:18 UTC8d ago | – | – | – | 0 |
| Tue 20 Oct, 22:44 UTC8d ago | 1 | – | 1.8 days | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | 19.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe data
When does Jack&Swan [TEST SERVER] wipe?
Every few hours brings a fresh world on Jack&Swan [TEST SERVER], so there is no wipe schedule, and a reset does not qualify as a wipe.
Server details
In which region does Jack&Swan [TEST SERVER] sit?
In North America, according to its NA tag, sits Jack&Swan [TEST SERVER]. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 15.204.232.45:28115.
Which Rust version is Jack&Swan [TEST SERVER] on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Jack&Swan [TEST SERVER]. Joining requires the same protocol on your game; Steam handles the update.
Is Jack&Swan [TEST SERVER] up, and how steady is its uptime?
The current status of Jack&Swan [TEST SERVER] is online. Its reported uptime indicates a restart roughly 14 hours ago. Uptime over the last full days (7) was 89%, or 149 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Jack&Swan [TEST SERVER] show?
Over 48 hours the average held at 54 server fps, and the minimum was 24. Buildings, deployables and all other world objects brought the entity total to 149,352. At its highest, memory use was 4,219 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Jack&Swan [TEST SERVER] carry?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the region it appears under in the browser are the tags Jack&Swan [TEST SERVER] publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Jack&Swan [TEST SERVER] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Jack&Swan [TEST SERVER] fits are: Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
Where does Jack&Swan [TEST SERVER] sit among Rust servers?
Jack&Swan [TEST SERVER] holds #6,950 on seven-day player hours and #1,083 in North America, inside the top 31% of the ranked field.
At what level does Jack&Swan [TEST SERVER] run its population?
Population at the current refresh: 0 players on Jack&Swan [TEST SERVER], against 50 slots. The seven-day mean is 0 players, against a peak of 1.
Settings
What settings and rules does Jack&Swan [TEST SERVER] use?
No gather rate is given in the name of Jack&Swan [TEST SERVER]. The default group cap of 8 players applies. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Jack&Swan [TEST SERVER]: which one is it?
Jack&Swan [TEST SERVER] uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How can a player join Jack&Swan [TEST SERVER]?
In the Rust console (F1), enter client.connect 15.204.232.45:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.