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Drill-through Server detail

[US] Rustwood | Small | Weekly | Quad | Vanilla+

Online NA 15.204.208.98:38215 checked 13m ago

Drill-through
FilterServeris [US] Rustwood | Small | Weekly | Quad | V…
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 1/ 50
7-day average 0 peak 3
Rank #4,618 top 21% · #792 in NA
Last wipe 3d ago weekly schedule
Next wipe 3d 4h Mon 2 Nov, 00:24 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:24 UTC, in 3d 4h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
3d 4hMon 2 Nov, 00:24 UTCits own
6d 23hThu 5 Nov, 19:00 UTCFW force wipe
10d 4hMon 9 Nov, 00:24 UTCits own
17d 4hMon 16 Nov, 00:24 UTCits own
24d 4hMon 23 Nov, 00:24 UTCits own
31d 4hMon 30 Nov, 00:24 UTCits own
34d 23hThu 3 Dec, 19:00 UTCFW force wipe
38d 4hMon 7 Dec, 00:24 UTCits own

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:24 UTC3d ago 3 – running 0
Sun 25 Oct, 03:07 UTC4d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 17 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 9 / 150
Rusty Moose |US Main| NA · groups of 12+ · weekly · 250 on average 526 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 652 / 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 208 on average 162 / 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 161 on average 111 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for [US] Rustwood | Small | Weekly | Quad | Vanilla+: what is it?

The tag sets the prediction: too few of [US] Rustwood | Small | Weekly | Quad | Vanilla+'s wipes are on record to confirm its schedule. Monday 2 November at 00:24 UTC is when its next wipe is due. The current world dates from 3 days 19 hours. A weekly wipe schedule is published in its tags.

On [US] Rustwood | Small | Weekly | Quad | Vanilla+, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of [US] Rustwood | Small | Weekly | Quad | Vanilla+?

Its NA tag puts [US] Rustwood | Small | Weekly | Quad | Vanilla+ in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.204.208.98:38215.

What Rust build does [US] Rustwood | Small | Weekly | Quad | Vanilla+ run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [US] Rustwood | Small | Weekly | Quad | Vanilla+. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [US] Rustwood | Small | Weekly | Quad | Vanilla+, and is it online now?

The current status of [US] Rustwood | Small | Weekly | Quad | Vanilla+ is online. About 3 hours ago is when it last restarted, judged by its reported uptime. Of 120 hours in the last 5 full days, 119 were up: 99%. It entered Rust Server Analytics records on 23 October 2026.

What performance does [US] Rustwood | Small | Weekly | Quad | Vanilla+ show?

Server fps averaged 152 over the last 48 hours, with a floor of 119. Entity count reached 59,354, covering buildings, deployables and the rest of the world. Memory use reached 2,299 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [US] Rustwood | Small | Weekly | Quad | Vanilla+ carry?

Tags from [US] Rustwood | Small | Weekly | Quad | Vanilla+, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): A weekly wipe cycle; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): The server browser files it under North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [US] Rustwood | Small | Weekly | Quad | Vanilla+ appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [US] Rustwood | Small | Weekly | Quad | Vanilla+ among their servers: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does [US] Rustwood | Small | Weekly | Quad | Vanilla+ compare?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ holds #4,618 on seven-day player hours and #792 in North America, inside the top 21% of the ranked field.

What is the population of [US] Rustwood | Small | Weekly | Quad | Vanilla+?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ holds 1 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 15:00 UTC with 1 players.

Map and rules

What settings and rules does [US] Rustwood | Small | Weekly | Quad | Vanilla+ use?

Gather rate is not mentioned in the name of [US] Rustwood | Small | Weekly | Quad | Vanilla+. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [US] Rustwood | Small | Weekly | Quad | Vanilla+: which one is it?

The game generates a procedural map of size 3,300 with seed 1337 for [US] Rustwood | Small | Weekly | Quad | Vanilla+. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [US] Rustwood | Small | Weekly | Quad | Vanilla+?

In the Rust console (F1), enter client.connect 15.204.208.98:38215. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.