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Drill-through Server detail

In Rust We Lewt Phatly

Offline 15.204.183.170:27050 checked 19d ago

Drill-through
FilterServeris In Rust We Lewt Phatly
Attributes
vanillapve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,861 top 72%
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 52 on average 21 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 13 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 13 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 24 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 3 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 7 / 100

Quick answers

from the figures on this page

Wipe cycle

When does In Rust We Lewt Phatly wipe?

The rhythm of In Rust We Lewt Phatly cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 5 hours ago the current world was made.

Server details

What is the hosting location of In Rust We Lewt Phatly?

A region is not published by In Rust We Lewt Phatly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 15.204.183.170:27050.

What Rust build does In Rust We Lewt Phatly run?

Rust network protocol 2633 and build 165217 on Linux is the setup for In Rust We Lewt Phatly. Your game must match the protocol to join, and Steam applies that update.

Is In Rust We Lewt Phatly up, and how steady is its uptime?

Last seen 19 days 3 hours ago, In Rust We Lewt Phatly now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Tags

Which meanings do the tags on In Rust We Lewt Phatly carry?

The game's server browser reads the tags In Rust We Lewt Phatly publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^p (PvE): Player combat is off; the world supplies the danger. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does In Rust We Lewt Phatly appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count In Rust We Lewt Phatly among their servers: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. On the server list, the filters that return it are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does In Rust We Lewt Phatly compare?

Player hours for the last seven days place In Rust We Lewt Phatly at #15,861, in the top 72% of the ranked field.

How many players does In Rust We Lewt Phatly carry?

In Rust We Lewt Phatly is offline at this refresh; the last contact was 19 days 3 hours ago.

Settings

What settings and rules does In Rust We Lewt Phatly use?

No gather rate is given in the name of In Rust We Lewt Phatly. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.

What is the map for In Rust We Lewt Phatly?

In Rust We Lewt Phatly uses a procedural map of size 3,500 with seed 125117126, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join In Rust We Lewt Phatly?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.183.170:27050.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.