Deadlands 2x
Online 15.204.152.85:20204 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:26 UTC15d ago | 0 | – | running | 0 |
| Sat 26 Sep, 04:47 UTC33d ago | 2 | halved by day 3 | 18.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 828 on average | 830 / 900 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 611 on average | 462 / 500 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 375 on average | 122 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 354 on average | 186 / 205 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 333 on average | 1058 / 1110 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 316 on average | 167 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Deadlands 2x wipe?
Too few wipes on record for Deadlands 2x to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 4 hours.
Wipe day on Deadlands 2x: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 3 it had fallen below half where the hold failed.
Server
What is the hosting location of Deadlands 2x?
No region appears in what Deadlands 2x publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 15.204.152.85:20204.
Which Rust version is Deadlands 2x on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Deadlands 2x. Your game must match the protocol to join, and Steam applies that update.
Is Deadlands 2x up, and how steady is its uptime?
As of the latest refresh, Deadlands 2x is online. Its reported uptime indicates a restart roughly 14 minutes ago. Of 168 hours in the last 7 full days, 167 were up: 99%. 24 September 2026 is when Rust Server Analytics first recorded it.
Does Deadlands 2x perform well?
The 48-hour average was 107 server fps; the low was 74. Entity count reached 127,766, covering buildings, deployables and the rest of the world. Peak memory was 4,987 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do Deadlands 2x's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): 75 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Deadlands 2x publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Deadlands 2x?
The following Rust Server Analytics lists count Deadlands 2x among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
Against other Rust servers, how does Deadlands 2x compare?
On player hours over seven days, Deadlands 2x ranks #15,326, within the top 69% of ranked servers.
At what level does Deadlands 2x run its population?
Of 75 slots, 0 are filled on Deadlands 2x at this refresh. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Deadlands 2x use?
2x gathering is what Deadlands 2x states in its name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Deadlands 2x?
A procedural map of size 4,500 with seed 1487159490, generated by the game, runs on Deadlands 2x. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Deadlands 2x?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.152.85:20204.