RustTime | US East | Weekly | Quad
Offline NA 15.204.152.40:28015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Tuesday 3 November, 04:15 UTC, in 4d 23h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 34 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 39 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 203 on average | 331 / 400 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 6 / 100 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 154 on average | 225 / 275 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 18 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustTime | US East | Weekly | Quad: what is it?
An estimate from weekly: 7 days after its last wipe gives RustTime | US East | Weekly | Quad's next wipe. A wipe is scheduled for Tuesday 3 November at 04:15 UTC, according to this server's cycle. The world now in play was created 30 days ago. The tags list a wipe schedule of one week.
Server
In which region does RustTime | US East | Weekly | Quad sit?
Its NA tag puts RustTime | US East | Weekly | Quad in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 15.204.152.40:28015.
What Rust build does RustTime | US East | Weekly | Quad run?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on RustTime | US East | Weekly | Quad. The protocol has to match before you can join; Steam updates it automatically.
What uptime does RustTime | US East | Weekly | Quad show, and is it up?
The current status is offline for RustTime | US East | Weekly | Quad, with the last sighting 30 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.
Tags
Which meanings do the tags on RustTime | US East | Weekly | Quad carry?
The game's server browser reads the tags RustTime | US East | Weekly | Quad publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): North America is the region it appears under in the browser. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature RustTime | US East | Weekly | Quad?
Among the Rust Server Analytics lists RustTime | US East | Weekly | Quad fits are: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, how does RustTime | US East | Weekly | Quad compare?
RustTime | US East | Weekly | Quad holds #16,921 on seven-day player hours and #1,698 in North America, inside the top 71% of the ranked field.
How many players does RustTime | US East | Weekly | Quad carry?
The last sighting of RustTime | US East | Weekly | Quad was 30 days ago; it is offline at this refresh.
Settings
What settings and rules does RustTime | US East | Weekly | Quad use?
Gather rate is not mentioned in the name of RustTime | US East | Weekly | Quad. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Oxide plugins are run. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is enabled.
The map on RustTime | US East | Weekly | Quad: which one is it?
A procedural map, generated by the game, runs on RustTime | US East | Weekly | Quad.
Connection
What is the way onto RustTime | US East | Weekly | Quad?
In the Rust console (F1), enter client.connect 15.204.152.40:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.