A Shockbyte Rust Server
Online 15.204.152.20:24078 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 531 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 430 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 274 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 58 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 359 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 393 / 350 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
The force wipe is the only wipe for A Shockbyte Rust Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 19 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does A Shockbyte Rust Server sit?
A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 15.204.152.20:24078 is its address.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
Is A Shockbyte Rust Server up, and how steady is its uptime?
The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 21 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.
Does A Shockbyte Rust Server perform well?
Over 48 hours the average held at 110 server fps, and the minimum was 76. Entity count reached 94,483, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,689 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on A Shockbyte Rust Server be read?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
These Rust Server Analytics lists include A Shockbyte Rust Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does A Shockbyte Rust Server compare?
Player hours for the last seven days place A Shockbyte Rust Server at #13,525, in the top 61% of the ranked field.
What is the population of A Shockbyte Rust Server?
A Shockbyte Rust Server holds 0 players of its 40 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 4,000 with seed 1996107046 for A Shockbyte Rust Server. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 15.204.152.20:24078. Launch Rust on this page also works, opening Rust through Steam and connecting you.