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Drill-through Server detail

Rust: City of Tarkov [MAIN]

Online NA 15.204.143.189:28015 checked 7m ago

Drill-through
FilterServeris Rust: City of Tarkov [MAIN]
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 2/ 50
7-day average 1 peak 3
Rank #3,115 top 14% · #520 in NA
Last wipe 28d ago monthly schedule
Next wipe 7d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 0hThu 5 Nov, 19:00 UTCFW force wipe
35d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW28d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustafied.com - US Low Pop NA · groups of 6 · monthly · 92 on average 72 / 150
Rustoria.co - US Low Pop NA · groups of 6 · monthly · 30 on average 30 / 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe NA · groups of 6 · 2x · monthly · 3 on average 5 / 100
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average 0 / 50
Rusty Moose |US Mini| NA · groups of 5 · weekly · 56 on average 20 / 150
Rusty Moose |US Low| NA · groups of 6 · biweekly · 21 on average 8 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Rust: City of Tarkov [MAIN]: what is it?

The force wipe is the only wipe for Rust: City of Tarkov [MAIN], once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days. Its tags state a wipe schedule of one month.

Wipe day on Rust: City of Tarkov [MAIN]: what should you expect?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts Rust: City of Tarkov [MAIN]?

The NA tag on Rust: City of Tarkov [MAIN] lists it in North America. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 15.204.143.189:28015 is its address.

Which Rust version is Rust: City of Tarkov [MAIN] on?

On Linux, Rust: City of Tarkov [MAIN] runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is Rust: City of Tarkov [MAIN] up, and how steady is its uptime?

As of the latest refresh, Rust: City of Tarkov [MAIN] is online. About 10 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Rust: City of Tarkov [MAIN] perform well?

Server fps averaged 60 over the last 48 hours, with a floor of 55. At its highest the entity count was 253,172, including buildings, deployables and all else. Peak memory was 4,484 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Rust: City of Tarkov [MAIN] carry?

Tags from Rust: City of Tarkov [MAIN], as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust: City of Tarkov [MAIN]?

These Rust Server Analytics lists include Rust: City of Tarkov [MAIN]: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does Rust: City of Tarkov [MAIN] hold in the server rankings?

For player hours over the last seven days, Rust: City of Tarkov [MAIN] places #3,115 globally and #520 in North America, in the top 14% of all ranked servers.

How many players does Rust: City of Tarkov [MAIN] carry?

Of 50 slots, 2 are filled on Rust: City of Tarkov [MAIN] at this refresh. The seven-day mean is 1 players, against a peak of 3. Averaged over 48 hours, activity is highest at 04:00 UTC with 2 players.

Map and rules

What are the settings on Rust: City of Tarkov [MAIN], and its rules?

No gather rate is given in the name of Rust: City of Tarkov [MAIN]. Players per group: up to 5. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust: City of Tarkov [MAIN]?

The game generates a procedural map of size 6,000 with seed 1337 for Rust: City of Tarkov [MAIN]. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Tarkov City.

Connection

How do you connect to Rust: City of Tarkov [MAIN]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 15.204.143.189:28015. Find it online at https://store.rustarkov.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Monthly wipes, aligned with the force wipe.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.