A Shockbyte Rust Server
Offline 15.204.13.16:20431 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 21:23 UTC18d ago | 0 | – | running | 0 |
| Fri 18 Sep, 00:53 UTC41d ago | 2 | halved by day 1 | 22.9 days | 2 |
| Thu 17 Sep, 15:24 UTC42d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 448 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 965 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 24 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for A Shockbyte Rust Server: what is it?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 18 hours ago.
On A Shockbyte Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server
In which region does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 15.204.13.16:20431.
What Rust build does A Shockbyte Rust Server run?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte Rust Server. Your game must match the protocol to join, and Steam applies that update.
What uptime does A Shockbyte Rust Server show, and is it up?
Offline at this refresh: A Shockbyte Rust Server, last seen 11 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on A Shockbyte Rust Server be read?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does A Shockbyte Rust Server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does A Shockbyte Rust Server sit among Rust servers?
Player hours for the last seven days place A Shockbyte Rust Server at #15,321, in the top 70% of the ranked field.
How many players does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is offline at this refresh; the last contact was 11 days 10 hours ago.
Map and rules
What settings and rules does A Shockbyte Rust Server use?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.
What is the map for A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, generated by the game, runs on A Shockbyte Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 15.204.13.16:20431. Launch Rust on this page also works, opening Rust through Steam and connecting you.