Local Benchmark
Offline 149.50.190.135:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 162 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 154 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 74 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Local Benchmark wipe?
The rhythm of Local Benchmark cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 38 days 18 hours ago the current world was made.
Server details
Which location hosts Local Benchmark?
No region is published by Local Benchmark. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 149.50.190.135:28015.
What Rust build does Local Benchmark run?
Rust network protocol 2633 and build 164530 on Windows is the setup for Local Benchmark. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Local Benchmark show, and is it up?
The current status is offline for Local Benchmark, with the last sighting 38 days 18 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
Which meanings do the tags on Local Benchmark carry?
Tags from Local Benchmark, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Local Benchmark appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Local Benchmark: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local Benchmark hold in the server rankings?
The seven-day player-hours rank for Local Benchmark is #15,010, inside the top – of all ranked servers.
At what level does Local Benchmark run its population?
The last sighting of Local Benchmark was 38 days 18 hours ago; it is offline at this refresh.
Settings
How is Local Benchmark configured, and what rules apply?
The name of Local Benchmark does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for Local Benchmark?
Local Benchmark uses a procedural map, which the game generates.
Connection
What is the way onto Local Benchmark?
In the Rust console (F1), enter client.connect 149.50.190.135:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.