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Drill-through Server detail

PL | PinkLoving Vanilla

Offline 149.50.126.73:28015 checked 1d ago

Drill-through
FilterServeris PL | PinkLoving Vanilla
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak 1
Rank #14,089 top 63%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:34 UTC2d ago 1 – running 0
Wed 21 Oct, 17:00 UTC6d ago 0 – 4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 33 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 6 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for PL | PinkLoving Vanilla: what is it?

Too few wipes on record for PL | PinkLoving Vanilla to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 2 days 8 hours ago the current world was made.

On PL | PinkLoving Vanilla, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 25 hours after the latest wipe the crowd peaked.

Server details

In which region does PL | PinkLoving Vanilla sit?

The name of PL | PinkLoving Vanilla points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 149.50.126.73:28015 is its address.

Which Rust version is PL | PinkLoving Vanilla on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on PL | PinkLoving Vanilla. The protocol has to match before you can join; Steam updates it automatically.

What uptime does PL | PinkLoving Vanilla show, and is it up?

The current status is offline for PL | PinkLoving Vanilla, with the last sighting 31 hours ago. Uptime over the last full days (7) was 2%, or 3 of 168 hours. The first sighting of it by Rust Server Analytics was on 19 October 2026.

Lists and tags

How should the tags on PL | PinkLoving Vanilla be read?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags PL | PinkLoving Vanilla publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does PL | PinkLoving Vanilla appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists PL | PinkLoving Vanilla fits are: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does PL | PinkLoving Vanilla compare?

The seven-day player-hours rank for PL | PinkLoving Vanilla is #14,089, inside the top 63% of all ranked servers.

How many players does PL | PinkLoving Vanilla carry?

PL | PinkLoving Vanilla is offline at this refresh; the last contact was 31 hours ago. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 18:00 UTC shows the highest average: 1 players.

Settings

How is PL | PinkLoving Vanilla configured, and what rules apply?

The name of PL | PinkLoving Vanilla does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

What is the map for PL | PinkLoving Vanilla?

PL | PinkLoving Vanilla uses a procedural map, which the game generates.

Connection

What is the way onto PL | PinkLoving Vanilla?

In the Rust console (F1), enter client.connect 149.50.126.73:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.