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Drill-through Server detail

OBSERVER | PL | PvE+PvP | x2

Online 149.50.101.55:26091 checked 11m ago

Drill-through
FilterServeris OBSERVER | PL | PvE+PvP | x2
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 40
7-day average 0 peak 1
Rank #6,246 top 28%
Last wipe 10h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75102:0011:0019:0005:0013:0023:00Wiped Wed 28 Oct, 14:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:48 UTC10h ago – – running 0
Fri 9 Oct, 12:38 UTC19d ago 2 halved by day 4 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 801 on average 360 / 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 597 on average 159 / 225
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average 72 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 327 on average 416 / 580
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 65 / 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 302 on average 36 / 50

Quick answers

from the figures on this page

Wipe data

On what cycle does OBSERVER | PL | PvE+PvP | x2 wipe?

With too few of its wipes on record, OBSERVER | PL | PvE+PvP | x2's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 10 hours ago.

Wipe day on OBSERVER | PL | PvE+PvP | x2: what should you expect?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 45 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.

Server

Which location hosts OBSERVER | PL | PvE+PvP | x2?

Without a region tag, OBSERVER | PL | PvE+PvP | x2 still has a name that points to Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 149.50.101.55:26091.

What Rust build does OBSERVER | PL | PvE+PvP | x2 run?

On Linux, OBSERVER | PL | PvE+PvP | x2 runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does OBSERVER | PL | PvE+PvP | x2 show, and is it up?

The current status of OBSERVER | PL | PvE+PvP | x2 is online. Of 168 hours in the last 7 full days, 157 were up: 93%. 9 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on OBSERVER | PL | PvE+PvP | x2 carry?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags OBSERVER | PL | PvE+PvP | x2 publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature OBSERVER | PL | PvE+PvP | x2?

These Rust Server Analytics lists include OBSERVER | PL | PvE+PvP | x2: Rust servers with a 2x gather rate, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

Against other Rust servers, how does OBSERVER | PL | PvE+PvP | x2 compare?

The seven-day player-hours rank for OBSERVER | PL | PvE+PvP | x2 is #6,246, inside the top 28% of all ranked servers.

How many players does OBSERVER | PL | PvE+PvP | x2 carry?

OBSERVER | PL | PvE+PvP | x2 holds 0 players of its 40 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 22:00 UTC with 1 players.

Settings

What are the settings on OBSERVER | PL | PvE+PvP | x2, and its rules?

OBSERVER | PL | PvE+PvP | x2 names a 2x gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for OBSERVER | PL | PvE+PvP | x2?

The game generates a procedural map for OBSERVER | PL | PvE+PvP | x2.

Connection

What is the way onto OBSERVER | PL | PvE+PvP | x2?

In the Rust console (F1), enter client.connect 149.50.101.55:26091. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.