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Drill-through Server detail

Local Test Server

Offline 149.22.84.151:28015 checked 44d ago

Drill-through
FilterServeris Local Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,034 no region published
Last wipe 50d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 679 / 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 429 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average 40 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average 52 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average 228 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 134 / 175

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Local Test Server wipe?

With too few of its wipes on record, Local Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 12 hours ago the current world was made.

Server

In which region does Local Test Server sit?

A region is not published by Local Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 149.22.84.151:28015.

What Rust build does Local Test Server run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on Local Test Server. Your game must match the protocol to join, and Steam applies that update.

How reliable is Local Test Server, and is it online now?

Last seen 44 days 18 hours ago, Local Test Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Local Test Server be read?

Tags from Local Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Test Server?

The following Rust Server Analytics lists count Local Test Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Local Test Server hold in the server rankings?

On player hours over seven days, Local Test Server ranks #13,034, within the top – of ranked servers.

What is the population of Local Test Server?

Local Test Server is offline at this refresh; the last contact was 44 days 18 hours ago.

Settings

What are the settings on Local Test Server, and its rules?

No gather rate is given in the name of Local Test Server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Local Test Server?

A procedural map, generated by the game, runs on Local Test Server.

Connection

What is the way onto Local Test Server?

In the Rust console (F1), enter client.connect 149.22.84.151:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.