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Drill-through Server detail

Die Tafelrunde Map-Test-Server

Online 149.202.67.232:30015 checked 8m ago

Drill-through
FilterServeris Die Tafelrunde Map-Test-Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak 2
Rank #12,481 top 56%
Last wipe 10h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.511.5219:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
010020030040019:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct17 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:39 UTC10h ago – – running 0
Tue 13 Oct, 16:24 UTC14d ago 5 held half 14.1 days 2
Sat 10 Oct, 19:49 UTC17d ago 2 – 2.9 days 0
Wed 30 Sep, 12:33 UTC27d ago 4 held half 10.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 33 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 89 on average 87 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 51 on average 78 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average 191 / 400
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average 15 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 20 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Die Tafelrunde Map-Test-Server: what is it?

The next wipe on Die Tafelrunde Map-Test-Server cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 10 hours.

On Die Tafelrunde Map-Test-Server, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 4 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server

Which location hosts Die Tafelrunde Map-Test-Server?

No region appears in what Die Tafelrunde Map-Test-Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 149.202.67.232:30015.

What Rust build does Die Tafelrunde Map-Test-Server run?

On Linux, Die Tafelrunde Map-Test-Server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Die Tafelrunde Map-Test-Server, and is it online now?

Die Tafelrunde Map-Test-Server reports online at the current check. Its reported uptime indicates a restart roughly 9 hours ago. Of 168 hours in the last 7 full days, 5 were up: 3%. 16 September 2026 is when Rust Server Analytics first recorded it.

Is performance on Die Tafelrunde Map-Test-Server stable?

Server fps averaged 236 over the last 48 hours, with a floor of 234. Buildings, deployables and all other world objects brought the entity total to 64,411. At its highest, memory use was 2,642 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on Die Tafelrunde Map-Test-Server be read?

gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): No gathering, just sandbox building at will; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Die Tafelrunde Map-Test-Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Die Tafelrunde Map-Test-Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Die Tafelrunde Map-Test-Server fits are: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

What position does Die Tafelrunde Map-Test-Server hold in the server rankings?

Player hours for the last seven days place Die Tafelrunde Map-Test-Server at #12,481, in the top 56% of the ranked field.

At what level does Die Tafelrunde Map-Test-Server run its population?

Die Tafelrunde Map-Test-Server holds 0 players of its 40 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 19:00 UTC, at an average of 1 players.

Map and rules

What are the settings on Die Tafelrunde Map-Test-Server, and its rules?

Gather rate is not mentioned in the name of Die Tafelrunde Map-Test-Server. The game's default 8-player group limit is in force. It runs build & creative, sandbox building, no gathering. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Die Tafelrunde Map-Test-Server?

A procedural map of size 3,500 with seed 1337, generated by the game, runs on Die Tafelrunde Map-Test-Server. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.

How to join

How can a player join Die Tafelrunde Map-Test-Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.202.67.232:30015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^c
Creative No gathering, just sandbox building at will.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.