Rust Server Analytics 75,694 players11,824 servers
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Drill-through Server detail

my private server

Offline 149.106.107.120:12423 checked 36d ago

Drill-through
FilterServeris my private server
Attributes
Last refreshed
Players now 1/ 20
7-day average 0 peak –
Rank #13,946 top 60%
Last wipe 37d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 5% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 05:41 UTC37d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 539 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 423 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 119 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 125 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 243 / 225

Quick answers

from the figures on this page

Wipe data

On what cycle does my private server wipe?

The rhythm of my private server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 8 hours ago the current world was made.

On my private server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 7 hours after the latest wipe the crowd peaked.

Server

Which location hosts my private server?

A region is not published by my private server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 149.106.107.120:12423.

What Rust build does my private server run?

On Windows, my private server runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

How reliable is my private server, and is it online now?

Offline at this refresh: my private server, last seen 36 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 22 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on my private server be read?

Tags from my private server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature my private server?

Among the Rust Server Analytics lists my private server fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does my private server hold in the server rankings?

Player hours for the last seven days place my private server at #13,946, in the top 60% of the ranked field.

At what level does my private server run its population?

The last sighting of my private server was 36 days 15 hours ago; it is offline at this refresh.

Settings

What settings and rules does my private server use?

Gather rate is not mentioned in the name of my private server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for my private server?

A procedural map, generated by the game, runs on my private server.

Connection

How can a player join my private server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.106.107.120:12423.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity of 20 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.