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Drill-through Server detail

Private Duo - Tailscale

Offline 149.102.254.20:28015 checked 21d ago

Drill-through
FilterServeris Private Duo - Tailscale
Attributes
Last refreshed
Players now 0/ 3
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 410 / 350
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 206 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 24 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 21 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 126 / 225
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 42 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Private Duo - Tailscale wipe?

The rhythm of Private Duo - Tailscale cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 24 days 4 hours.

Server details

What is the hosting location of Private Duo - Tailscale?

A region is not published by Private Duo - Tailscale. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 149.102.254.20:28015.

What Rust build does Private Duo - Tailscale run?

On Windows, Private Duo - Tailscale runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Private Duo - Tailscale, and is it online now?

The current status is offline for Private Duo - Tailscale, with the last sighting 21 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 7 October 2026.

Lists and tags

Which meanings do the tags on Private Duo - Tailscale carry?

The game's server browser reads the tags Private Duo - Tailscale publishes: gmrust (Game mode): Rust survival, standard ruleset; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptsw (Networking): The 'sw' layer handles networking; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Private Duo - Tailscale appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Private Duo - Tailscale fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Private Duo - Tailscale sit among Rust servers?

On player hours over seven days, Private Duo - Tailscale ranks #15,967, within the top 71% of ranked servers.

How many players does Private Duo - Tailscale carry?

The last sighting of Private Duo - Tailscale was 21 days 5 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Private Duo - Tailscale use?

Gather rate is not mentioned in the name of Private Duo - Tailscale. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Private Duo - Tailscale: which one is it?

The game generates a procedural map for Private Duo - Tailscale.

How to join

What is the way onto Private Duo - Tailscale?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 149.102.254.20:28015.

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptsw
Networking The 'sw' layer handles networking.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.