Rust Server Analytics 60,429 players11,767 servers
All servers
Drill-through Server detail

[TEST] Sanguine Halloween Showcase (closed)

Online 148.72.141.118:28090 checked 5m ago

Drill-through
FilterServeris [TEST] Sanguine Halloween Showcase (closed)
Attributes
monthly wipes vanillamoddedcarbon
Last refreshed
Players now 0/ 20
7-day average 0 peak 1
Rank #12,923 top 58%
Last wipe 1h ago monthly schedule
Next wipe 7d 20h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
0123423:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 20:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
01020304023:0008:0017:0002:0011:0021:00Wiped Wed 28 Oct, 20:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
7d 20hThu 5 Nov, 19:00 UTCFW force wipe
35d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:35 UTC1h ago – – running 0
Fri 23 Oct, 12:31 UTC5d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 62 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 76 on average 121 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 69 on average 84 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 60 on average 260 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for [TEST] Sanguine Halloween Showcase (closed): what is it?

Once a month [TEST] Sanguine Halloween Showcase (closed) wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 1 hours. The tags carry a monthly wipe schedule.

Wipe day on [TEST] Sanguine Halloween Showcase (closed): what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts [TEST] Sanguine Halloween Showcase (closed)?

No region appears in what [TEST] Sanguine Halloween Showcase (closed) publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 148.72.141.118:28090.

Which Rust version is [TEST] Sanguine Halloween Showcase (closed) on?

On Linux, [TEST] Sanguine Halloween Showcase (closed) runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is [TEST] Sanguine Halloween Showcase (closed), and is it online now?

[TEST] Sanguine Halloween Showcase (closed) reports online at the current check. Its reported uptime indicates a restart roughly 24 minutes ago. Uptime over the last full days (5) was 100%, or 120 of 120 hours. 22 October 2026 is when Rust Server Analytics first recorded it.

What performance does [TEST] Sanguine Halloween Showcase (closed) show?

The 48-hour average was 30 server fps; the low was 26. At its highest the entity count was 95,700, including buildings, deployables and all else. Memory use reached 4,033 MB at peak. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on [TEST] Sanguine Halloween Showcase (closed) carry?

The game's server browser reads the tags [TEST] Sanguine Halloween Showcase (closed) publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [TEST] Sanguine Halloween Showcase (closed)?

These Rust Server Analytics lists include [TEST] Sanguine Halloween Showcase (closed): Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

Where does [TEST] Sanguine Halloween Showcase (closed) sit among Rust servers?

The seven-day player-hours rank for [TEST] Sanguine Halloween Showcase (closed) is #12,923, inside the top 58% of all ranked servers.

At what level does [TEST] Sanguine Halloween Showcase (closed) run its population?

Of 20 slots, 0 are filled on [TEST] Sanguine Halloween Showcase (closed) at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does [TEST] Sanguine Halloween Showcase (closed) use?

No gather rate is given in the name of [TEST] Sanguine Halloween Showcase (closed). The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [TEST] Sanguine Halloween Showcase (closed): which one is it?

A procedural map of size 6,000 with seed 1337, generated by the game, runs on [TEST] Sanguine Halloween Showcase (closed). Size and seed fix the map, so a RustMaps view is available from this page. Named map: Custom Map.

How to join

What is the way onto [TEST] Sanguine Halloween Showcase (closed)?

In the Rust console (F1), enter client.connect 148.72.141.118:28090. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.