Rust Server Analytics 33,677 players11,663 servers
All servers
Drill-through Server detail

My Rust server | Powered by AMP

Offline 148.252.116.217:28015 checked 9d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,328 top 69%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep11 Oct16 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:21 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 555 on average 135 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 117 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 12 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 286 on average 22 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 11 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 21 / 200

Quick answers

from the figures on this page

Wipe cycle

When does My Rust server | Powered by AMP wipe?

With too few of its wipes on record, My Rust server | Powered by AMP's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 19 days 9 hours ago the current world was made.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 148.252.116.217:28015 is its address.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167781 on Windows is the setup for My Rust server | Powered by AMP. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust server | Powered by AMP up, and how steady is its uptime?

The current status is offline for My Rust server | Powered by AMP, with the last sighting 9 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Lists and tags

What do My Rust server | Powered by AMP's tags stand for?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Rust server | Powered by AMP appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists My Rust server | Powered by AMP fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Rust server | Powered by AMP hold in the server rankings?

The seven-day player-hours rank for My Rust server | Powered by AMP is #15,328, inside the top 69% of all ranked servers.

At what level does My Rust server | Powered by AMP run its population?

My Rust server | Powered by AMP is offline at this refresh; the last contact was 9 days 7 hours ago.

Settings

What are the settings on My Rust server | Powered by AMP, and its rules?

Gather rate is not mentioned in the name of My Rust server | Powered by AMP. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for My Rust server | Powered by AMP?

A procedural map, generated by the game, runs on My Rust server | Powered by AMP.

How to join

How do you connect to My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 148.252.116.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.