[GER]DuKs TESTSERVER
Online 148.251.2.84:30015 checked 13m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 45 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 207 / 215 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for [GER]DuKs TESTSERVER: what is it?
The rhythm of [GER]DuKs TESTSERVER cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 19 days 21 hours.
Wipe day on [GER]DuKs TESTSERVER: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of [GER]DuKs TESTSERVER?
No region tag is published by [GER]DuKs TESTSERVER, but the name points to Europe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 148.251.2.84:30015 is its address.
Which Rust version is [GER]DuKs TESTSERVER on?
Rust network protocol 2635 and build 168909 on Linux is the setup for [GER]DuKs TESTSERVER. Your game must match the protocol to join, and Steam applies that update.
How reliable is [GER]DuKs TESTSERVER, and is it online now?
The current status of [GER]DuKs TESTSERVER is online. About 18 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 85%, or 143 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does [GER]DuKs TESTSERVER show?
Over 48 hours the average held at 37 server fps, and the minimum was 9. Entity count reached 92,110, covering buildings, deployables and the rest of the world. Memory use reached 2,581 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on [GER]DuKs TESTSERVER be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game; rustmaps (Custom tag): Outside the standard tag set, added by the owner or a plugin are the tags [GER]DuKs TESTSERVER publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature [GER]DuKs TESTSERVER?
The following Rust Server Analytics lists count [GER]DuKs TESTSERVER among their servers: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [GER]DuKs TESTSERVER sit among Rust servers?
On player hours over seven days, [GER]DuKs TESTSERVER ranks #15,262, within the top 69% of ranked servers.
How many players does [GER]DuKs TESTSERVER carry?
Population at the current refresh: 0 players on [GER]DuKs TESTSERVER, against 10 slots. The population has averaged 0 players over seven days.
Map and rules
How is [GER]DuKs TESTSERVER configured, and what rules apply?
The name of [GER]DuKs TESTSERVER does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on [GER]DuKs TESTSERVER: which one is it?
Download the published map file for the custom map on [GER]DuKs TESTSERVER, size 4,000, from this page.
How to join
How do you connect to [GER]DuKs TESTSERVER?
In the Rust console (F1), enter client.connect 148.251.2.84:30015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://rust.duks-gaming.com is its website.