test
Offline 148.113.47.118:25574 checked 28d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 05:02 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 439 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 986 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 72 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does test wipe?
Too few wipes on record for test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 28 days 13 hours ago the current world was made.
On test, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
What is the hosting location of test?
No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 148.113.47.118:25574 is its address.
What Rust build does test run?
The platform is Linux, with Rust network protocol 2633 and build 165217 running on test. Joining requires the same protocol on your game; Steam handles the update.
How reliable is test, and is it online now?
Offline at this refresh: test, last seen 28 days 13 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 30 September 2026.
Lists and tags
How should the tags on test be read?
gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags test publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does test sit among Rust servers?
On player hours over seven days, test ranks #16,629, within the top 70% of ranked servers.
What is the population of test?
The last sighting of test was 28 days 13 hours ago; it is offline at this refresh.
Settings
What are the settings on test, and its rules?
The name of test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.
What is the map for test?
The game generates a procedural map of size 3,000 with seed 1 for test. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to test?
In the Rust console (F1), enter client.connect 148.113.47.118:25574. Launch Rust on this page also works, opening Rust through Steam and connecting you.