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Drill-through Server detail

[US] Facepunch Staging

Online 148.113.198.13:28015 checked 11m ago

Drill-through
FilterServeris [US] Facepunch Staging
Attributes
official monthly wipes vanilla
Last refreshed
Players now 9/ 250
7-day average 5 peak 12
Rank #1,433 top 6%
Last wipe 34d ago monthly schedule
Next wipe 7d 19h Thu 5 Nov, 19:00 UTC FW
Capacity 4% full

Players

average and peak, with its wipes marked
AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak27players, last three wipes
crowd held0%else halves by day 11

Coming wipes

InWhen, UTCKind
7d 19hThu 5 Nov, 19:00 UTCFW force wipe
35d 19hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:26 UTC20d ago 21 – running 8
Thu 24 Sep, 11:44 UTC34d ago 33 halved by day 11 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rustopia.gg - US Large NA · groups of 16+ · monthly · 134 on average 142 / 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 113 on average 154 / 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 76 on average 85 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 63 on average 51 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 38 on average 30 / 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 34 on average 29 / 150

Quick answers

from the figures on this page

Wipe data

When does [US] Facepunch Staging wipe?

The force wipe is the only wipe for [US] Facepunch Staging, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 34 days 11 hours. Its tags state a wipe schedule of one month.

On [US] Facepunch Staging, what happens on wipe day?

Across recent wipes the busiest point averaged 27 players. The highest player count on the latest wipe arrived 35 hours in. Above half that peak until the next wipe held in 0% of recent wipes. The fall below half arrived by day 11 when it didn't hold.

Server details

In which region does [US] Facepunch Staging sit?

The name of [US] Facepunch Staging points to North America, though no region tag is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 148.113.198.13:28015.

Which Rust version is [US] Facepunch Staging on?

On Windows, [US] Facepunch Staging runs Rust network protocol 2635 and build 169488. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [US] Facepunch Staging show, and is it up?

As of the latest refresh, [US] Facepunch Staging is online. The uptime it reports puts the last restart at about 12 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does [US] Facepunch Staging show?

Over 48 hours the average held at 202 server fps, and the minimum was 151. Entity count reached 122,000, covering buildings, deployables and the rest of the world. Memory use reached 3,031 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on [US] Facepunch Staging be read?

The game's server browser reads the tags [US] Facepunch Staging publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Capacity of 250 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs169488 (Build): Build number 169488; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature [US] Facepunch Staging?

Among the Rust Server Analytics lists [US] Facepunch Staging fits are: Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Player numbers

Where does [US] Facepunch Staging sit among Rust servers?

The seven-day player-hours rank for [US] Facepunch Staging is #1,433, inside the top 6% of all ranked servers.

At what level does [US] Facepunch Staging run its population?

Population at the current refresh: 9 players on [US] Facepunch Staging, against 250 slots. The seven-day mean is 5 players, against a peak of 12. The 48-hour peak window is 03:00 UTC, at an average of 9 players.

Map and rules

What are the settings on [US] Facepunch Staging, and its rules?

The name of [US] Facepunch Staging does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the game's Official tab, it is listed. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for [US] Facepunch Staging?

The game generates a procedural map of size 4,300 with seed 280505286 for [US] Facepunch Staging. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto [US] Facepunch Staging?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 148.113.198.13:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs169488,ts8

On Rust Server Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp250
Max players Capacity of 250 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs169488
Build Build number 169488.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.