Tapions
Online 147.93.162.6:28415 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:59 UTC21d ago | 2 | – | running | 0 |
| Fri 2 Oct, 23:07 UTC25d ago | 2 | halved by day 1 | 4.8 days | 0 |
| Thu 1 Oct, 20:10 UTC FW26d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 74 on average | 453 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 67 on average | 178 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 24 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 580 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Tapions: what is it?
With the force wipe, once a month, Tapions wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 21 days 1 hours. The tags carry a monthly wipe schedule.
On Tapions, what happens on wipe day?
Recent wipes averaged a busiest count of 2 players. The highest player count on the latest wipe arrived 47 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts Tapions?
No region appears in what Tapions publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 147.93.162.6:28415.
Which Rust version is Tapions on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Tapions. Your game must match the protocol to join, and Steam applies that update.
Is Tapions up, and how steady is its uptime?
Tapions reports online at the current check. About 3 days 1 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 76%, or 128 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does Tapions show?
The 48-hour average was 58 server fps; the low was 48. At its highest the entity count was 38,163, including buildings, deployables and all else. At its highest, memory use was 2,070 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do Tapions's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags Tapions publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Tapions?
The following Rust Server Analytics lists count Tapions among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Where does Tapions sit among Rust servers?
The seven-day player-hours rank for Tapions is #6,295, inside the top 28% of all ranked servers.
What is the population of Tapions?
Of 500 slots, 0 are filled on Tapions at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 21:00 UTC, at an average of 2 players.
Map and rules
How is Tapions configured, and what rules apply?
The name of Tapions does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Vanilla is its own description: stock Facepunch settings, with no rate changes, kits or extra rules. VAC, Valve's anti-cheat, is enabled.
The map on Tapions: which one is it?
A procedural map of size 2,500 with seed 1556747066, generated by the game, runs on Tapions. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Tapions?
In the Rust console (F1), enter client.connect 147.93.162.6:28415. Launch Rust on this page also works, opening Rust through Steam and connecting you.