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Drill-through Server detail

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop

Online 147.93.162.142:28415 checked 9m ago

Drill-through
FilterServeris [EU/NL] DeathBattalion | Vanilla | Friend…
Attributes
monthly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 50
7-day average 1 peak 5
Rank #4,014 top 18%
Last wipe 16h ago monthly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75106:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
02040608006:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 18:47 UTCWIPEWiped Wed 28 Oct, 12:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap1 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:52 UTC16h ago – – running 0
Tue 27 Oct, 18:47 UTC1d ago – – – 1
Mon 26 Oct, 19:08 UTC2d ago 1 – 1 days 1
Wed 21 Oct, 19:09 UTC7d ago 5 halved by day 2 5 days 0
Sat 10 Oct, 12:35 UTC18d ago 2 held half 11.3 days 1
Fri 9 Oct, 20:14 UTC19d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average 51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average 36 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 64 on average 51 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipe?

The force wipe is the only wipe for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 16 hours ago. The tags carry a monthly wipe schedule.

On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server details

What is the hosting location of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

No region tag is published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 147.93.162.142:28415 is its address.

What Rust build does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop show, and is it up?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.

What performance does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop show?

Server fps averaged 58 over the last 48 hours, with a floor of 7. At its highest the entity count was 100,543, including buildings, deployables and all else. Memory use reached 3,659 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

What do [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop's tags stand for?

The game's server browser reads the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population

Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop sit among Rust servers?

Player hours for the last seven days place [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #4,014, in the top 18% of the ranked field.

What is the population of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop holds 0 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 5. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.

Map and rules

What are the settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and its rules?

Gather rate is not mentioned in the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.

The map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: which one is it?

The game generates a procedural map of size 4,000 with seed 932265098 for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.93.162.142:28415.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.