[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Online 147.93.162.142:28415 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:52 UTC16h ago | – | – | running | 0 |
| Tue 27 Oct, 18:47 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 19:08 UTC2d ago | 1 | – | 1 days | 1 |
| Wed 21 Oct, 19:09 UTC7d ago | 5 | halved by day 2 | 5 days | 0 |
| Sat 10 Oct, 12:35 UTC18d ago | 2 | held half | 11.3 days | 1 |
| Fri 9 Oct, 20:14 UTC19d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 51 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 36 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 5 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 51 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipe?
The force wipe is the only wipe for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 16 hours ago. The tags carry a monthly wipe schedule.
On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, what happens on wipe day?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
What is the hosting location of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
No region tag is published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, but the name points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 147.93.162.142:28415 is its address.
What Rust build does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Joining requires the same protocol on your game; Steam handles the update.
What uptime does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop show, and is it up?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop reports online at the current check. Its reported uptime indicates a restart roughly 14 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 9 October 2026 is when Rust Server Analytics first recorded it.
What performance does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop show?
Server fps averaged 58 over the last 48 hours, with a floor of 7. At its highest the entity count was 100,543, including buildings, deployables and all else. Memory use reached 3,659 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
What do [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop's tags stand for?
The game's server browser reads the tags [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population
Where does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop sit among Rust servers?
Player hours for the last seven days place [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #4,014, in the top 18% of the ranked field.
What is the population of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop holds 0 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 5. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.
Map and rules
What are the settings on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and its rules?
Gather rate is not mentioned in the name of [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: which one is it?
The game generates a procedural map of size 4,000 with seed 932265098 for [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.93.162.142:28415.