Shark's World
Offline 147.93.160.205:28415 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:33 UTC13d ago | 2 | – | running | 3 |
| Tue 13 Oct, 13:51 UTC15d ago | 3 | – | 1.8 days | 1 |
| Tue 13 Oct, 07:47 UTC15d ago | 3 | – | 0.3 days | 0 |
| Thu 1 Oct, 22:15 UTC FW27d ago | 0 | – | 11.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 37 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 32 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 2 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 48 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Shark's World: what is it?
With the force wipe, once a month, Shark's World wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 13 days 19 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on Shark's World: what should you expect?
Across recent wipes the busiest point averaged 3 players. 1 hours after the latest wipe the crowd peaked.
Server
In which region does Shark's World sit?
No region appears in what Shark's World publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 147.93.160.205:28415.
What Rust build does Shark's World run?
Rust network protocol 2634 and build 167781 on Windows is the setup for Shark's World. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Shark's World show, and is it up?
The current status is offline for Shark's World, with the last sighting 10 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do Shark's World's tags stand for?
gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Shark's World publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Shark's World appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Shark's World among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
Where does Shark's World sit among Rust servers?
Player hours for the last seven days place Shark's World at #15,317, in the top 70% of the ranked field.
How many players does Shark's World carry?
The last sighting of Shark's World was 10 days 19 hours ago; it is offline at this refresh.
Map and rules
What are the settings on Shark's World, and its rules?
No gather rate is given in the name of Shark's World. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. Anti-cheat status: VAC on.
The map on Shark's World: which one is it?
Shark's World uses a procedural map of size 2,000 with seed 2147483647, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Shark's World?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.93.160.205:28415.