Rust Server Analytics 36,584 players11,612 servers
All servers
Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 147.235.197.113:28015 checked 33d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,232 top 71%
Last wipe 55d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 209 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 17 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 19 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 105 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 55 days 12 hours ago.

Server

In which region does Name of Server as Shown on the Client Server List sit?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 147.235.197.113:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. Your game must match the protocol to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 33 days 23 hours ago, Name of Server as Shown on the Client Server List now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 25 September 2026.

Tags

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

Player hours for the last seven days place Name of Server as Shown on the Client Server List at #16,232, in the top 71% of the ranked field.

At what level does Name of Server as Shown on the Client Server List run its population?

The last sighting of Name of Server as Shown on the Client Server List was 33 days 23 hours ago; it is offline at this refresh.

Settings

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC off.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How can a player join Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 147.235.197.113:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.