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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 147.235.193.18:28015 checked 12d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,233 top 70%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 508 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 423 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 57 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 58 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 151 / 200

Quick answers

from the figures on this page

Wipe data

When does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 6 hours.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 147.235.193.18:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2634 and build 167584 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

Offline at this refresh: Name of Server as Shown on the Client Server List, last seen 12 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 October 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Name of Server as Shown on the Client Server List among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

The seven-day player-hours rank for Name of Server as Shown on the Client Server List is #15,233, inside the top 70% of all ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

Name of Server as Shown on the Client Server List is offline at this refresh; the last contact was 12 days 8 hours ago.

Map and rules

What settings and rules does Name of Server as Shown on the Client Server List use?

Gather rate is not mentioned in the name of Name of Server as Shown on the Client Server List. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 147.235.193.18:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.